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Attachment and Biobehavioral Catch-up – Early Childhood

Attachment and Biobehavioral Catch-up – Early Childhood (ABC-EC), developed for children ages 2 through 4, targets several key issues that have been identified as problematic among children who have experienced adversity and/or demonstrate socioemotional or behavioral concerns. These young children often behave in ways that push caregivers away. The first intervention component is designed to help caregivers reinterpret children’s behavioral signals so that they provide nurturance even when it is not elicited. Nurturance does not come naturally to many caregivers, but children who have experienced adversity especially need nurturing care. Thus, the intervention aims to help caregivers provide nurturing care even if it does not come naturally. Second, many children who have experienced adversity are dysregulated behaviorally and biologically. The second intervention component is designed to help caregivers provide a responsive, predictable, warm environment that enhances young children’s behavioral and regulatory capabilities. The intervention aims to help caregivers follow their children’s lead with delight. The third intervention component is designed to help caregivers implement calming strategies and be present psychologically and physically when their child is dysregulated.

Attachment and Biobehavioral Catch-up – Infant (ABC-I) is rated separately on this website.

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Topic Areas

Home Visiting Programs for Child Well-Being
Scientific Rating 3

Infant and Early Childhood Mental Health (Birth to 5)
Scientific Rating 3

Child Welfare System Relevance Level

High

UCLA Mindful App

The UCLA Mindful App is a free app intended entirely as an educational tool designed to help relieve stress, teach mindfulness concepts, and promote resiliency and well-being-- including emotional regulation and the cultivation of positive emotions. It is available on the App Store or Google Play.

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Topic Areas

Digital Mental Health Interventions (Youth/Young Adult)
Scientific Rating NR

Child Welfare System Relevance Level

Low

BrightLife Kids

BrightLife Kids — a CalHOPE program by Brightline — supports the behavioral health of every family living in California with kids ages 0–12 at no cost. No insurance or referrals are required to access this resource.

BrightLife Kids offers:

  • Personalized coaching via video sessions and secure chats
  • On-demand articles and videos
  • Easy access to support with bilingual (English/Spanish) coaches and live translation in 17 additional languages
  • Coach Specialists that connect families who have additional needs to the right resources in their community
  • Peer communities & group coaching

BrightLife Kids coaches have diverse backgrounds as well as training and experience with LGBTQ+, BIPOC, and gender-diverse populations. They help families focus on skill-building for everyday challenges by tackling anxiety, stress, sleep, disorganization, and more.

Feel free contact the program for more information (see bottom of the page).

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Topic Areas

Digital Mental Health Interventions (Youth/Young Adult)
Scientific Rating NR

Child Welfare System Relevance Level

Low

TF-CBT for Youth who have Experienced Trafficking and Commercial Sexual Exploitation

TF-CBT for Youth who have Experienced Trafficking and Commercial Sexual Exploitation (TF-CBT for T/CSE) is an advanced training for the use of Trauma-Focused Cognitive-Behavioral Therapy (TF-CBT) with youth who have experienced trafficking and/or commercial sexual exploitation and may have also experienced other traumas. This training outlines T/CSE-specific applications of TF-CBT PRACTICE components:

  • T/CSE-specific psychoeducation
  • Processing T/CSE-specific maladaptive cognitions in trauma narration
  • T/CSE-related safety concerns including risk of leaving placement [“running away”] and T/CSE revictimization
  • Strategies for addressing common T/CSE clinical challenges such as engagement and retention difficulties and significant emotional and behavioral dysregulation.

There is an emphasis on personal safety and supporting caregiver-youth relationships which are often particular concerns with T/CSE clients. TF-CBT for T/CSE can be used in an array of settings including clinics, homes, residential facilities, and in-patient units. This includes utilization with youth with absent or unavailable caregivers, those in foster care placements, and group homes, consistent with the many settings and circumstances in which youth who experience T/CSE are served.

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Topic Areas

Commercial Sexual Exploitation of Children and Adolescents: Services for Victims
Scientific Rating 3

Child Welfare System Relevance Level

High

Community Resiliency Model

The Community Resiliency Model (CRM)® is a set of six biologically based wellness skills used for self-care that can be practiced by participants to stabilize emotions, ideally resulting in more adaptive thinking when facing emotional and physical distress. CRM's key aim is to inform individuals about the biological responses associated with trauma, stress, and resilience and to learn skills that aid in resetting and stabilizing the nervous system. CRM's six core skills -- Tracking, Resourcing, Grounding, Gesturing, Help Now!, and Shift and Stay -- can be taught through CRM Workshops or shared informally by “CRM Teachers” and “CRM Guides'' who have received training in its strategies. People trained may be professionals or natural leaders within communities, including teachers, ministers, healthcare workers, therapists, first responders, and lay persons. The skills are adaptable across different cultural and religious contexts, enhancing CRM’s accessibility and inclusiveness.

While CRM can be used with many different target populations, this entry is focused only on its use with professionals who work in trauma-exposed organizations or situations and experience secondary traumatic stress. The CEBC Scientific Rating is based on research articles with studies evaluating only this use.

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Topic Areas

Secondary Traumatic Stress (STS) Prevention & Intervention Programs
Scientific Rating 3

Child Welfare System Relevance Level

Medium

The Incredible Years® Preschool Basic Parent Training Program (Treatment)

The Incredible Years® Preschool Basic Parent Training Program (Treatment) is a group-based parent curriculum based on video modeling designed to strengthen parent-child interactions and attachment; reduce harsh discipline; foster parents' ability to promote children's social, emotional, and language development; and reduce externalizing and internalizing behaviors. Parents learn how to build school readiness skills and are encouraged to partner with teachers and day care professionals so they can promote children's emotional self-regulation and social skills. Lastly, the program focuses on increasing parents' self-regulation skills and social support.

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Topic Areas

Disruptive Behavior Treatment (Child & Adolescent)
Scientific Rating 3

Parent Training Programs that Address Behavior Problems in Children and Adolescents
Scientific Rating 3

Child Welfare System Relevance Level

Medium

The Center for Mind-Body Medicine (CMBM) Small Group Model for Adults

The Center for Mind-Body Medicine (CMBM) Small Group Model for Adults is an approach designed to heal psychological trauma, relieve stress, reduce symptoms of chronic illness, and increase resilience. Working in small groups of 8–10 people, facilitators teach a variety of self-care techniques drawn from the world’s healing traditions as well as modern medicine to help participants learn to move through emotions and experience their own capacity for self-healing. Trained facilitators guide the experience, helping participants discover their own answers.

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Topic Areas

Trauma Treatment (Adult)
Scientific Rating 3

Child Welfare System Relevance Level

Low

The Center for Mind-Body Medicine (CMBM) Small Group Model for Children and Adolescents

The Center for Mind–Body Medicine (CMBM) Small Group Model for Children and Adolescents is an approach for healing psychological trauma, relieving stress, reducing symptoms of chronic illness, and increasing resilience. Working in small groups of 8–10 children, facilitators teach a variety of techniques drawn from the world’s healing traditions as well as modern medicine, to help participants learn to move through emotions and experience their own capacity for self-healing. Trained facilitators guide the experience, helping participants discover their own answers.

The CMBM Small Group Model for Children and Adolescents helps young people understand how their mind and bodies operate under stress and in the aftermath of trauma. This knowledge is then used to teach self-regulation and reduce shame around negative coping adaptations. The CMBM also offers parallel group learning processes and individual coaching for parents whose children are targeted by their approach.

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Topic Areas

Trauma Treatment - Client-Level Interventions (Child & Adolescent)
Scientific Rating 3

Child Welfare System Relevance Level

Medium

Common Elements Treatment Approach

Common Elements Treatment Approach (CETA) is a multiproblem, flexible, and adaptable approach that includes cognitive-behavioral elements to address symptoms of anxiety, depression, traumatic stress, substance misuse, interpersonal violence, and other related issues (e.g., medical adherence, relationship problems). CETA can be used with youth (7–17) and can be provided in a variety of settings (e.g., community clinics, schools, health clinics). Administered by professional or lay providers, CETA can be used for prevention or treatment of these problems.

While CETA has been used with adults (18+), the CEBC has not reviewed its use with this population since it is not included in the Multiproblem Approaches topic area.

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Topic Areas

Multiproblem Approaches (Child & Adolescent)
Scientific Rating NR

Child Welfare System Relevance Level

Medium

PAX Good Behavior Game

Good Behavior Game®/PAX Good Behavior Game® (PAX GBG) are one and the same. Scientifically, it is the Good Behavior Game®, and commercially and in educational settings it is preferred by Johns Hopkins University staff and users to use the softer, “relational frame” name for use with children, families, and staffs as the PAX Good Behavior Game or “PAX,” which means Peace, Productivity, Health, and Happiness.

The PAX Good Behavior Game (PAX GBG) is a universal classroom-based preventive intervention that is designed to create a nurturing environment for all children. The intervention aims to increase on-task behavior, focused attention, and self-regulation in students while decreasing disruptive, withdrawn, and violent behavior. Unlike a curriculum, the intervention is designed to integrate seamlessly into classroom instruction by providing the teacher or after-school professional with ten research-based behavioral health strategies for use in concert with daily instruction.

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Topic Areas

Disruptive Behavior Treatment (Child & Adolescent)
Scientific Rating 1

Substance Abuse Prevention (Child & Adolescent) Programs
Scientific Rating 2

Mental Health Prevention and/or Early Intervention (Child & Adolescent) Programs
Scientific Rating 1

Child Welfare System Relevance Level

Medium